Post by alleycat on May 10, 2011 0:17:27 GMT -5
Name: Morim Tho'ar
Age: 31
Gender: Male
Race: Dwarfish
Appearance:
Slightly less beard, and slightly younger looking. Armor is also not as fancy since he has only managed to acquire basic gear.
Affiliation: Lawful Good
Weapons: Bar'nor, giant axe seen above. Both his armor and Axe where gifts from a local, but affluent miner and good friend of Morim.
Magic/Special abilities: Though he possess a deep empathy and control over the earth, he largely can only do minor geomatic magics.
Strengths: Literally very strong as with many dwarves. His empathy of earth makes him very stubborn and unmoving in battle. Surprisingly diplomatic for a dwarf, with a sharp tongue, and even sharper wit.
Weaknesses: Just as he is stubborn in battle, he is stubborn with people, often not very moving on his position. Also fairly vulnerable to water magics.
History: Not much is known about the reclusive Dwarf Morim, even to Morim himself. Orphaned at a young age and left to a young couple of dwarves, he knew nothing about his families past, and lost any chance when his foster parents where killed by bandits.
Single-handedly taking over the farm, he developed great strength and discovered a talent for working the rough earth, and as so turned his farmlands into fertile fields. With a sudden excess of crop, he began hiring workers and selling crops to his distant neighbors. Much to the surprise and bewilderment of those he traded with, he didn't display the typical temperament of the dwarves, except for stubbornness and a taste for fine ale. Dissatisfied with life, and eager to see more of the world, he set of for the lands outside the secluded ruins of the earth kingdom, eventually coming upon the Wheat town. Selling his hard earned crops, he began to search for a new life of adventuring.
Age: 31
Gender: Male
Race: Dwarfish
Appearance:
Slightly less beard, and slightly younger looking. Armor is also not as fancy since he has only managed to acquire basic gear.
Affiliation: Lawful Good
Weapons: Bar'nor, giant axe seen above. Both his armor and Axe where gifts from a local, but affluent miner and good friend of Morim.
Magic/Special abilities: Though he possess a deep empathy and control over the earth, he largely can only do minor geomatic magics.
Strengths: Literally very strong as with many dwarves. His empathy of earth makes him very stubborn and unmoving in battle. Surprisingly diplomatic for a dwarf, with a sharp tongue, and even sharper wit.
Weaknesses: Just as he is stubborn in battle, he is stubborn with people, often not very moving on his position. Also fairly vulnerable to water magics.
History: Not much is known about the reclusive Dwarf Morim, even to Morim himself. Orphaned at a young age and left to a young couple of dwarves, he knew nothing about his families past, and lost any chance when his foster parents where killed by bandits.
Single-handedly taking over the farm, he developed great strength and discovered a talent for working the rough earth, and as so turned his farmlands into fertile fields. With a sudden excess of crop, he began hiring workers and selling crops to his distant neighbors. Much to the surprise and bewilderment of those he traded with, he didn't display the typical temperament of the dwarves, except for stubbornness and a taste for fine ale. Dissatisfied with life, and eager to see more of the world, he set of for the lands outside the secluded ruins of the earth kingdom, eventually coming upon the Wheat town. Selling his hard earned crops, he began to search for a new life of adventuring.